Genie 4 generator

Write the world you want, set the framing, then hand the prompt to a generator that can run it.
This page is the composer — the generation itself happens on Dolai.

How this page works

There is no model running on genie4.art. This is a prompt composer and library: you write and tune the world description here, and the Generate button opens Dolai with your prompt pre-filled so you can produce the actual output there.

  • Compose here — Describe the place, the motion, and the sound in plain language.
  • Set the frame — Choose scene type, aspect ratio, and clip length to match the platform you are targeting.
  • Generate on Dolai — One click opens the generator with your prompt and campaign tag attached.
  • Iterate — Come back, adjust the wording, and try again — the library below shows what works.

Genie 4 itself is not publicly available yet. Prompts here work with current world and video generation models, and are written to transfer to Genie 4 as access expands.

Compose your world

Start with the place, add motion, name the sound. Then generate.

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Generation runs on Dolai. Your prompt and campaign parameters are passed along in the link — no account or upload is needed on this site.

Prompt checklist

Genie 4 is sensitive to the interaction you describe, not just the scenery.

  1. 1PlaceLocation, surface, time of day, weather.
  2. 2MotionHow the camera moves and what changes during the shot.
  3. 3SoundAmbience and any dialogue you want the model to generate.
  4. 4InteractionWhat a viewer could do here — open a door, pick something up, walk uphill.

Load an example

World prompt library

Twelve prompts that cover the environment types Genie 4 is built to simulate. Copy one, or send it straight to the generator.

Coastal cliff, golden hour

Long horizon, slow orbit — good for watching drift.

A windswept coastal cliff at golden hour, tall grass bending in gusts, ocean swell breaking far below, camera slowly orbiting the headland, gulls and surf audio.

Dune sea at noon

Sparse geometry and harsh light.

An endless red dune field at noon, heat shimmer rising off the sand, camera gliding low over a dune crest, wind hiss and faint insect drone.

Pine forest in fog

Dense occluders test object permanence.

An old pine forest in heavy morning fog, trunks receding into grey, camera walking forward at a steady pace, muffled footsteps and water dripping from branches.

Rain-slick intersection

Reflections and many small light sources.

A four-way city intersection at night in the rain, traffic lights reflected in the wet road, camera slowly rising from street level to rooftop height, distant sirens and tyre spray.

Rooftop at blue hour

Depth cues across a dense skyline.

A rooftop water tank at blue hour overlooking a dense skyline, string lights on a neighbouring roof, camera drifting forward past ventilation ducts, city hum and a distant train.

Subway platform, last train

Enclosed space with strong directional sound.

An empty subway platform just after the last train, fluorescent lights buzzing, camera tracking along the yellow line, a paper cup rolling, tunnel wind and an announcement echo.

Library at closing time

Static geometry, subtle motion.

A tall old library at closing time, reading lamps still on, dust drifting in slanted light, camera slowly pushing down an aisle, page rustles and a distant clock.

Workshop with dust

Hard surfaces and small reflective objects.

A woodworker's workshop late at night, sawdust on every surface, a single hanging bulb swaying slightly, camera panning across hand tools, creaking timber and a ticking fan.

Orbital station interior

Rotating frame with a character.

The interior of a slowly rotating orbital station, sunlight sweeping across the deck every few seconds, a crew member floats past and greets the camera, low life-support hum.

Ruined colonnade

Historical reconstruction from a still image.

A ruined stone colonnade half-buried in sand at midday, broken columns casting hard shadows, camera walking the length of the arcade, dry wind and grit underfoot.

Floating islands at dawn

Physically implausible geometry.

Several floating islands drifting above a pale sea at dawn, waterfalls spilling off their edges into open air, camera flying between them, wind and distant water.

Bioluminescent cave

Emissive materials and enclosed navigation.

A flooded cave lit only by bioluminescent growth on the walls, green light rippling on still water, camera gliding forward just above the surface, echoing drips and soft ambience.

Workflow

Four steps from idea to world

The composer handles the writing. Dolai handles the compute.

1

Describe

Write the place, the motion, and the sound. Keep it to one paragraph — you can steer later.

2

Refine

Pick scene type, aspect ratio, and clip length. The composer appends these to your prompt automatically.

3

Generate

Click once. Your prompt and campaign tag open in Dolai, ready to run.

4

Iterate

If the result drifts, shorten the prompt, anchor one detail, and try again with a smaller change.

Generator questions

What this page does and does not do.







Want the theory behind the prompts?

The prompt guide explains why scene, motion, sound, and interaction cues matter — and how Genie 4's agent loop interprets them.